Att, Highest-Born
Legendary Enchantment Land - Plains
When you sacrifice Att, each player who is not your opponent gains 5 life.
Ica, Littlest Land
Legendary Enchantment Land - Island
When you sacrifice Ica, draw a card.
Nyx Unforgotten
Legendary Enchantment Land - Swamp
When you sacrifice Nyx, each opponent loses 2 life and discards a card.
Pedi-Pedi, Hottest Rock
Legendary Enchantment Land - Mountain
When you sacrifice Pedi-Pedi, it deals 3 damage divided as you choose between 1 to 3 targets.
Gea, Wildest Limbs
Legendary Enchantment Land - Forest
When you sacrifice Gea, distribute 3 +1/+1 counters among up to 3 target creatures. Up to 3 target creatures gain trample until end of turn.
- PhyNyxian mana - ( /n )
is like phyrexian mana, but you can also sacrifice an enchantment instead of paying a mana or 2 life.
Ankh of Nyx 1/n 1/n 1/n
Artifact Enchantment
When an enchantment enters the battlefield or is sacrificed, it's controller loses one life, then each opponent who has more life loses one.
Green Talk Mountain g
Sorcery Land - Mountain
Untap target mountain.
g, t: Target creature gets +1/+1 until end of turn.
When a player casts a green spell, untap target mountain.
Red Talk Swamp r
Sorcery Land - Swamp
Each player discards a card and deals 1 damage to any target of their choice.
r, t: Add b b/r b/r.
When a player casts a red spell, they discard a card unless they lose 1 life and deal 1 damage to any target.
Black Talk Island b
Sorcery Land - Island
Look at the top two cards of your library, you may put one into your graveyard.
b, t: Target tapped creature gets -0/-1 until end of turn for each card you've drawn and each put into your graveyard this turn.
When a player casts a black spell, look at the top card of your library, you may put it into your graveyard.
Blue Talk Plains u
Sorcery Land - Plains
Target creature gains flying and vigilance until end of turn.
u, t: Each player returns a creature with flying or vigilance to their hand and gains life equal to its power.
When a player casts a blue spell, target creature gains flying or vigilance.
White Talk Forest w
Sorcery Land - Forest
Search your library, graveyard and exile for a land and put it on top of your library.
w, t: Target creature attacking or blocking alone or target land gains indestructible until end of turn.
When a player casts a white spell, put a land from your graveyard or exile on top of your library or target land gains indestructible until end of turn.
Albino Moose 1w
Legendary Artifact Enchantment Creature - Equipment Aura Deer
When Albino Moose blocks, becomes blocked or dies, exile it.
When a permanent with greater mana value enters the battlefield, return Albino Moose from exile to the battlefield.
When it enters the battlefield from exile, attach it to a creature you control without power or toughness 2.
Equipped / enchanted creature gets +2/+2, ward 2, and "When this creature becomes targeted or dies, exile it with 2 suspend counters."
2/2
Galax, Media Socora 1ur
Legendary Enchantment Creature - God
Indestructible
Isn't a creature unless 2 or more spells were cast this turn.
Galax gets +1/+1 until end of turn for each spell cast this turn.
If 3 or more spells were cast this turn, creatures you control gain haste, flying, vigilance and trample until end of turn.
2/5
Drink the Galaxy uu u/n
Instant Sorcery
If you don't cast this as an instant, it costs u/n less.
Counter up to 2 target enchantments spells.
Exile up to 2 non-land permanents, then their owners may cast them without paying their mana costs.
Confer with God Yourself ww w/n
Instant Sorcery
If you don't cast this as an instant, it costs w/n less.
Exile target enchantment. Then play a land from exile or cast a card from exile without paying its mana cost. If you cast this as an instant or cast a card you don't own, target opponent casts a casts a card they don't own from exile without paying its mana cost.
Fear Everything bb b/n
Instant Sorcery
If you don't cast this as an instant, it costs b/n less.
All permanents gain fear.
If it is your main phase, exile this spell with a fear counter on it.
If this has a fear counter on it, when 1 or more cards are exiled return 1 of them and Fear Everything to their owners' hands and remove the fear counter.
Want to Watch the World Burn rr r/n
Instant Sorcery
If you don't cast this as an instant, it costs r/n less.
Draw 3 cards then reveal your hand. Target opponent chooses three cards in your hand. Put 1 on the bottom of your library, 1 on the top, and cast 1 without paying its mana cost.
If it is your main phase, until the end of the next turn, if a player loses life, that player loses twice that much life instead.
Verdigris the Earth's Imagination gg g/n
Instant Sorcery
If you don't cast this as an instant, it costs g/n less.
Search your library for an artifact and a green card. Put them on top of your library in a random order.
If you cast this during your main phase, you may exchange an artifact or a green card in your hand with an artifact or green card in your graveyard or exile.
Giead wubrg [all /n]
Legendary Enchantment Creature Planeswalker - God
Compleated
Indestructible
Isn't a creature unless devotion to each color among all players is two or more.
+1: Target player creates a 1/1 Spirit with mana value w, u, b, r, or g, chosen by the targeted player.
-1: Each player sacrifices a permanent, adds mana equal to its mana value to their mana pool, and for each colored mana in its mana value creates a 1/1 Spirit of that color that has mana value equal to 1 of its color.
-10: For each colored mana symbol on the battlefield, exile target permanent. Target player creates 10 1/1 Spirits with mana value wubrg.
Has Power and Toughness equal to Loyalty
Loyalty 7
Stun Od 2
Instant Artifact - Equipment
Equip 2
When equipped creature or a permanent that shares a card type with it dies, target creature can't block this turn and tap target permanent. It doesn't untap during its controller's next untap step.
When Stun Od leaves the battlefield, create 2 food tokens.
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